Dungeon Siege II   v2.2/v2.3
    KillerGremal's Mods


    Essentials:

    All*Saves v2 for DS2 v2.2 or v2.3 (addon).
    Great game-launcher by Elys to recognize your savegames when mods are used.
    Or get the former/simpler All*Saves version 1.0 for DS2 v2.2 (370kB) or v2.3/addon (390kB).

    RingRemoval Mod (2kB)
    Little but super mod made by Omicrom to get rid off that green ring around your char's feet.

    Graphic Card Ident List
    Get or create a new system_detail.gas file that is up to date!

    Workaround for the Inn Conversion Bug
    Some 'small' hints how to avoid this bug when importing your old party into v2.3/BW.
     

     

     
    Erthos Struggle Map - Free Beta
    A custom multi-region map for DS2.
    Be the first exploring virgin territories!
     

     

    Storage Vault Mod 20x25, Beta 3
    47kB, ReadMe/TankLog
    For: DS2 v2.2, v2.3/Addon

    Forum: deutsch

     
    A huge storage vault for screen resolutions of 1280x1024 or higher.

    Unfortunately containers in DS2 are not able to store more than 255 items, that's exactly the reason why you get a report how many items there are when closing the vault.
    Additionally this mod will allow you to carry much more gold with you.
     

    For 1024x768 there is also a smaller version with a 14x19 grid (35kB).
     


     


    War Hound Pet Mod, Beta 10k
    817kB, ReadMe/TankLog21-Feb-2008
    For: DS2 v2.2, v2.3/Addon

    Forum: english, deutsch

     
    The War Hound is a fully featured melee pet with a strong integration into the gameplay.

    Although the young pet is rather weak and even can fallen ill as child, it will become once a strong and loyal bodyguard and particularly young mages and rangers will appreciate the pet's capability to keep trouble away form their vulnerable bodies.

    Additionally one mini-quest and a few map secrets will be featured by this mod too.

    Maybe you will get a better impression about this pet mod on the War Hound info site.
    There you also would find information about the Morden Snow Canyon - it's some kind of addon-mod making accessible an originally unreachable little territory on the DS2 map.
     




     


    Hotfix Mod, Beta 3u
    5706kB, ReadMe/TankLog13-Sep-2008
    For: DS2 v2.2, v2.3/Addon

    Forum: english, deutsch

     
    Mod with bug fixes and some further game enhancements, key features:
    - Many small fixes: tuned drops for vet/elite,
      fixed spells, revised weapons and armors,
      pet related tunings, ... <= hold mouse above
    - Increased game difficluty for vet/elite.
    - Tuned experience calculation.
    - Several mod options to customize for
      example the game speed.
    - Extra store with entchantable goods only.
    - Expanded skill point limit by items.
    - New NPC to reset skill point allocation.
    - Bows have finally bowstrings.
    - Auto-selection of best available chant.
    - Better party member support:
        - Get six members in mercenary mode.
        - Members won't start a banter-talk when
          enemies are close.
        - Improved auto-boost/-level when you
          (re)add a low-leveled char to your party.
        - Disband members forever from the Inn
          or release them by the Necromancer.
    - Enhanced auto-casting support:
        - 4 auto-cast slots (or even 6).
        - Smart timer-refreshing for buff spells.
        - Partially improved AI for casting curses.
    - Expanded summoning support:
        - Up to 4 summoned monsters per mage.
        - No summon-auto-casting in good towns.
        - Summon size depends on spell level I-IV.
        - New spell to summon your Storage Vault.
    - Combat/nature magic multi-classing support.
    - Arrow multi-shot and long-range shot.
    - Your town portal teleporter form the previous
      game session will stay open.
    - Some additional map secrets.
    - New player items:
        - Morden Shield & Morden Sword (2H)
        - Snowbrook Sword, Zombie-Legion Sword,
          Raider Sword, Hero Broad-Sword - all 1H
        - Snowbrook Armor for Archer & Swordman
        - Taclak and Harpy Javelins
        - Vai'kesh (Heavy) Long Bow
        - More variations of Windstone Armor
        - Additional reagents.
    - Extra spells:
        - Ranged/Nature Exp-splitting Buff
        - Melee/Combat Exp-splitting Buff
        - Dual-Magic Exp-splitting Buff
        - Obsessive Ghost & Harpy Summon (dual)
    Additional actors to hire:
        - Dorvan (Drevin's stepbrother at Aman'lu)
        - Soldier Kiernan at Snowbrook castle

    More details you can find in the readme file or in the keyword reference.
     

    Please note:
    - As you can see the Hotfix Mod has a lot of new and custom content. Originally while expecting a patch v2.3 the mod really was intended just to be a hotfix, but sadly that patch never was released. And so the mod was expanded step by step since it was not possible to split custom content form the fixed part of the game.
    - The Hotfix Mod is only for v2.2. If you play with the addon (v2.3) then you have to remove the Hotfix Mod because it (resp. the original DS2 installation) also will be found if the addon is installed in a different folder!
    - For v2.3/addon the Aranna Legacy Mod would be the corresponding substitute for the Hotfix Mod.
     






     


    Aranna Legacy Mod, Alpha 2f
    5914kB, ReadMe/TankLog13-Sep-2008
    For: DS2 v2.2, v2.3/Addon

    Forum: english, deutsch

     
    Most features from Hotfix mod are carried on in this mod.
    Additionally this mod will introduce some extra items like the Blood-Stoning Spear or even the specially featured Shield of Azunai.
    Also included are some tunings for v2.3/Addon:
    - Level 45 Azunite Archer in act 1 adjusted.
    - Correct stats with Bloodsoaked Shots.
    - Wrong stats on FoS/BA items fixed.
    - Slightly rebalanced pets to match chars.
    - Glorydeep lore book can be found now.
    - PS2-comerical bypass (but still available).
    - Pre-made chars start with more gold.

    There are a few map improvements too. Next to each shrine there is now a random lectern, also there are two extra NPCs to reset skills already in act 1, also there is a further party member training area in the ruined Aman'lu on the Broken World map.
     

    This mod is for Broken World Addon (v2.3) only and will totally replace the Hotfix mod.
    Be aware that by default v2.3/Addon will also try to read-in resources form v2.2 even if they are in a different folder/path (by checking the Windows registry). That's why the Hotfix Mod should not be installed at the same time.
     
    For german players: If the deutsche Version des Addons (v2.3/BW) bereits installiert ist, so vermag der Zeilenumbruch-Mod (1.8mb) viele der Text-Formatierungsfehler (wie Item- Stats ohne Zeilenumbrüche) zu korrigieren.
     




     


    Object Highlightning Tuned, Beta 4
    38kB, ReadMe/TankLog26-Jan-2008
    For: DS2 v2.2, v2.3/Addon

    Forum: deutsch

     
    This mod will remove the green or blue margin from actors and from interactive objects like signs, levers or teleporters when holding the mouse cursor above them.
    Maybe this mod will require initially some adoption of the way you perceive the game, however after a few minutes you can't imagine that DS2 ever has looked any other before!
     




     


    ZoomFar 22/10 combined
    11kB, ReadMe/TankLog
    For: DS2 v2.2 , v2.3/Addon

    Forum: deutsch

     
    This mod will introduce more flexible camera movements by expanding camera angles and increasing the maximum distance between camera/screen and the party.
    This 'combined' release will now support both maps from GPG, the original one and the addon map as well.

    Important: For v2.2 it is also necessary to copy the map file from maps/World.ds2map to resources/World.ds2res
    Please undo this step when playing/upgrading once with the addon (v2.3/Addon).
     

     

    Update: This mod has become obsolete since All*Saves v2.0 for DS2 v2.2 or for Broken World (v2.3) contains already a proprietary tuning for camera angles and fog distance.
    If you still prefer to use mods for camera/sight belongs you probably better should stick with All*Saves v1.0 (370kB) or v1.0 BW (390kB).
     


     


    FogFar 25 combined
    159kB, ReadMe/TankLog
    For: DS2 v2.2, v2.3/Addon

    Forum: deutsch

     
    Will increase the sight range by about 25%.
    Does almost the same as SeeFar (Moods-Low) but is a bit faster and prevents the Kaderak mines elevator bug too.
    This 'combined' release will now support both maps from GPG, the original one and the addon map as well.
     

     
    Update: This mod has become obsolete now.
    Please read above the related update note.
     


     


    Kohlbeast 'DS2' Pet Mod, Beta 2j
    547kB, ReadMe/TankLog
    For: DS2 v2.2 (v2.3/Addon)

    Forum: english, deutsch

     
    In DS2 with addon these heavy bird-like pets are nothing exceptional, by this mod now Kohl Beast pets are available in basic DS2 too!

    Due to the DS2 content restriction this pet is not exactly the same as in the addon.
    Here as power a derived form of the packmule kick is used, so the pet can destroy barrels free of charge and also mana bushes can be blighted - you should know, this pet is quite distrustful towards magic things.
    More about this pet you may learn when checking the Kohl Beast's properties.

     
    Well before you will be able to acquire such a pet there is a little task to solve:
    Outside of Darthrul a little rebel outpost has established that attends to a few bedraggled kohl beasts. Unfortunately the Morden seem to have notice of this and even if they didn't care about these escaped pets the Morden won't tolerate the salvage activities and so they will surely send out an invasion force to erase the outpost. - You now should help to avoid this!

     
    Quest related note:
    Usually all actors are able to talk, during a battle however they may be surrounded by a blue light - then they expect to be healed. But heal them (supposed you can at all) only as long as they are blue glowing, otherwise a mouse-click will make them talking again.

     

    Mod-technical note:
    In v2.2 you must maintain this mod as long as you have a Kohl Beast pet in your party.
    For v2.3/Addon this mod isn't really necessary (the Kohl Beast in your converted party would transform into an addon-like Kohl Beast then) but before removing this mod please keep in mind the custom Kohl Beast has two inventory pages instead of one - so better clear up one page before removing this mod.
     






     


    MonsterLevel Adjustment Mod, Beta 4b
    538kB, ReadMe/TankLog3-Mar-2008
    For: DS2 v2.2, v2.3/Addon

    Forum: english

     
    This mod is adjusting monster stats and loot containers to match your average party level, and although created for Erthos Struggle Map the mod is able to work with all maps.
    Please see the FAQ how to activate this mod on custom or even on original DS2 maps.

    The former Erthos DropLevel Mod is obsolete since Beta 4 does that job now as well.

     
    To have full support for v2.3/Addon a further mod will list recipes in the journal (37kB) since Erthos Struggle originally was made for v2.2 only (as most custom maps are).

     




     


    Barrel Transmutation Spell, Alpha 3
    88kB, ReadMe/TankLog15-Dec-2007
    For: DS2 v2.2 (v2.3/Addon)

    Forum:

     
    This mod is featuring a variation of the item transmutation spell but here it will transmute urns into barrels and barrels into moldering powder kegs nobody should go too close.
    The power of the explosion depends on the caster's abilities, combat mages have a clear advantage but also the other hero classes can try this spell although with a higher probability that the transmutation will fail anyhow.
    The spell is exclusively available at Eirulan.

    Please note, this mod is rather a fun-mod, nevertheless it has been aligned on existing game parameters as good as possible.
     


     


    Loot-for-Level Sacrifice, Beta 1
    For: DS2 v2.2, v2.3/Addon - mod discontinued

    Forum:

     
    With this mod you are able now to push a bit the levels of retarded party members (not the hero) by sacrificing loot you have found - the more valuable the better.
    Fore this some training places with sacrificial circles have been established at Snowbrook Haven Castle (quest depending) and at Aman'lu (in Broken World only).

    In order to work this mod requires either Hotfix or Aranna Legacy mod too!
    Actually the feature here is intended to be added in those bigger mods, currently until final tunings it isn't yet.

     

    Please note this mod has been discontinued, however the tuned feature is now part of the Hotfix Mod and the Aranna Legacy Mod.
     




     


    Add Lectern for Broken World, Alpha 3
    13kB, ReadMe/TankLog
    For: DS2 v2.2, v2.3/Addon - mod discontinued

    Forum: english

     
    In Broken World there are shrines but no ways to find chants - when starting with a pre-made char the chant book will remain empty.
    This mod now adds to every shrine a random lectern, sometime empty, sometimes even equipped with a more advanced chant version.

    Further tunings on this mod are discontinued.
    A bug makes shrines impassable in v2.3/Addon, however for all maps made for v2.2 this mod has no known errors.

    The final/fixed feature for v2.3/Addon is included meanwhile in the Aranna Legacy mod.
     


     


    Multi-Shot:
    For: DS2 v2.2, v2.3/Addon - mod discontinued

    To avoid mod compatibility issues due to the complex balance tuning it's now integrated in the Hotfix and Aranna Legacy mod.
     

    Forum:

     
    In DS2 the Dryads are described as almost plant-like beings with a strong affinity for ranged combat.
    The Multi-Shot feature will seize this part of the story allowing you to draw a bow with more than one arrow at once as soon as you are enchanted with a special buff spell that will share all gained experience equally on ranged and nature magic.